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OBEYBREW.COM | Useful Source Code
Useful Source Code
spr_make
This is a handy little all-in-one function for putting a new sprite onto the screen. It handles all the parameters of the sprite in one simple set of arguments.
spr_make(spriteno, spritex, spritey, spritepattern, ctrl1, ctrl2, sprpal, sprpri)
int spriteno, spritex, spritey, spritepattern, ctrl1, ctrl2, sprpal, sprpri;
{
spr_set(spriteno);
spr_x(spritex);
spr_y(spritey);
spr_pattern(spritepattern);
spr_ctrl(ctrl1, ctrl2);
spr_pal(sprpal);
spr_pri(sprpri);
}
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